All I tried to do was rename the file from "cañon.mb" to "cañón.mb" and it's now written as "cañóon.MB" (idk why it changed to caps), and it won't even let me rename it anymore. I tried opening the setup.exe to see if I can download the plug-in straight from there (and also tried opening autodeskinstallnow.exe) but I just get "Communication Failure" error.Įdit: Great, now one of my. I made a mentalray folder under the Autodesk folder and chose it, thing is.
I've never done anything like this, so I don't know how to properly get it to work, nevertheless, I double clicked on the plug-in once it downloaded and it asked for a directory to where it would extract.
Thing is, I didn't see that mayatomr.mll option on my Maya, so I thought "maybe I need to download the plug-in on the autodesk website", so I did. I read that I needed to go on Maya Windows -> Settings/Preferences -> Plug-in Manager and set Mayatomr.mll to autoload. I started noticing that a lot of tutorials on youtube were using mental rey for textures. Now go to C: UsernameDocumentsmayaplug-insbin and drop in the Mayatomr.mll file you just placed. Next youll need to go to the new folder C:Program filesAutodeskmentalrayForMaya2016.5plug-ins and copy the Mayatomr.mll. The plugin is free for viewport or single-frame rendering pricing for full production licences, which enable sequence rendering within Maya and production.
So I downloaded the student version of Maya 2016 the other day since I'm using it in college. NOW you can install mental ray for EXT2-SP2. Mental ray for Maya will be available from 30 November for Maya 2016 and above, running on Windows 7 or 10, Mac OS X 10.10.5 and above, or Red Hat Enterprise or CentOS 6.5 or 7.2 Linux.